Looting: The wait timer has changed from 6 minutes to 5 minutes.
8th March 2024
Improvement
Heists: The 'History' tab will now show the drugs taken for the Trap House heist, rather than only "Success" or "Failed".
7th March 2024
Improvement
Black Market: Added 30m x Looting Half Timer and 30m x Bomb Defusal Half Timer to the Black Market (Hustle Coins tab).
5th March 2024
Improvement
Perks: Added button to cancel an active perk (useful to some players in rare scenarios).
5th March 2024
Improvement
Credit Store: Added current Credits balance to the Store tab.
4th March 2024
Improvement
Settings: Added setting to receive an alert when a mini event occurs (Certified Gangster exclusive).
1st March 2024
Improvement
Events: The "Motor Madness" event now includes a contest to steal the most vehicles (beginning from the next scheduled Motor Madness event).
28th February 2024
Bug Fix
Extortion: Prevented communication through return message when blocked or banned from communication.
18th February 2024
Improvement
Missions: When attempting the "My Cousin Vinny" mission, the vehicle selector now only shows vehicles relevant to the mission.
17th February 2024
Improvement
Looting: Each item now shows how many you already own of this item.
17th February 2024
Bug Fix
Messages: Fixed issue with relevant conversation not opening after sending a message to someone from their profile.
17th February 2024
Feature
Inventory: Added "Bulk Sell" interface for Certified Gangsters.
17th February 2024
Change
Trade Limits: The Trade Limit for Credits has been reduced from 800 sent or received per 24 hours, to 500 sent or received per 24 hours.
16th February 2024
Improvement
Messages: Added support for Dark Mode on conversation view.
16th February 2024
Improvement
Perks: Added "Looting Half Timer" perk, available in the Black Market Daily Special.
15th February 2024
Improvement
Inventory: Added total value of all owned items.
15th February 2024
Improvement
Inventory: Added "History" tab.
15th February 2024
Improvement
Heists and Missions: Improved item selection interface.
15th February 2024
Improvement
Inventory: Added "Sell All" button to item window.
15th February 2024
Change
Looting: The "Take & Sell" option has been removed. The option is no longer necessary now that items can be easily sold in multiples. This change allows us to reduce looting actions from 3 buttons to 1, which in turn means the button can always be shown on the right side of each looting option and removes the need to scroll on most mobiles.
15th February 2024
Improvement
Inventory: The total number of items you own is now shown in the header.
14th February 2024
Change
Perks and items have been moved onto separate screens. Items no longer have a storage limit. Items are now grouped together and can be sold in multiples.
13th February 2024
Improvement
Messages: Added "Mark all read" button at the bottom of the conversation list.
13th February 2024
Feature
New heist: Trap House, a two-person job to steal drugs.
13th February 2024
Feature
New seasonal event: Valentine's Day. During this event over the Valentine's Day period, there will be a special vehicle (Love Bug), contest, mission (Double Trouble) and a heist designed to help you with the mission (Couple's Retreat). We recommend doing the heist a few times BEFORE the mission; the mission can only be attempted once per gangster.
13th February 2024
Feature
Added Looting, a feature where you can steal general items to be used elsewhere in the game. We kindly ask for your patience while we weave these new items into the game with new missions, heists and other features.
13th February 2024
Improvement
Added Stamina, an anti-cheating measure which begins to restrict gameplay after extremely high periods of activity. The details are in the game guide (Overview page) but over 99% of players will be unaffected by this change and therefore almost everybody can ignore it.
13th February 2024
Change
Trade Limits: A Trade Limit of 100 per 24 hours now applies to perks sent or received.
13th February 2024
Bug Fix
Family Members: Fixed an issue with toggling role settings over the past couple of days.
12th February 2024
Bug Fix
Auction House: Fixed an issue causing the filters window to freeze intermittently during the past 3 days.
11th February 2024
Change
Heists: A heist is now cancelled (rather than failing) if a member is in the wrong city at the planned completion time, similar to when a member dies.
6th February 2024
Improvement
Inventory: You can now lock or unlock items. Locking an item prevents it from being automatically used and requires a confirmation prompt before selecting in features such as the Auction House and Trade Center.
6th February 2024
Improvement
Inventory: The "Active Perks" section now shows when Family Double XP is active, regardless of which member activated the perk, with the total time remaining including any additional perks activated.
6th February 2024
Improvement
Inventory: When a perk is activated, it's now removed from your inventory and appears in an area at the top ("Active Perks"). This enables you to easily see how long you have remaining on all of your active perks and frees up space in your inventory.
4th February 2024
Bug Fix
Trade Center: Fixed bug allowing messages through with gifts when the sender is communication banned and the recipient has the 'Auto Accept' setting is disabled.
Trade Limits: Reduced credit trade limit from 1,000 sent or received daily to 800 sent or received daily.
1st February 2024
Improvement
Vehicle Theft: The chance bar is now darkened in the area gained through any modifiers (i.e. perks, events, deathmatch), to indicate this is a temporary boost.
1st February 2024
Improvement
Vehicle Theft: The "Vehicle Log" tab now has a "Chance Bars" options for people who prefer to monitor their chances this way. Additionally, the selected tab and sort order now remains the same when you next visit the tab.
27th January 2024
Improvement
Heists: When all equipment has been selected, the leader receives an alert and a notice is posted in the Team Chat.
27th January 2024
Improvement
Heists: When a member is mentioned in the Team Chat, their heist position is shown after their name in brackets.
Garage: We're experimenting with some vehicles being auctioned when sold in the garage (currently this is a subset of vehicles costing up to $50,000). The idea is to potentially help people source basic mission cars without disrupting the player to player trade of more highly sort after cars (e.g. highly tuned vans, high value vehicles).
17th January 2024
Improvement
Inventory: Added option to filter items on insurance and transferable properties.
17th January 2024
Improvement
Heists: The "Statistics" tab now shows all heist members in the "History" and "Top Attempts" sections when filtered to a specific heist type.
Trade Limits: Added vehicle trade limit of 100 vehicles per 24 hours.
16th January 2024
Improvement
Vehicle Theft: The "Vehicle Log" tab now has a "Summary" section at the bottom totalling the number of unique vehicle models you've seen, attempted and stolen.
16th January 2024
Improvement
The Times: It took longer than a sloth doing a marathon but view counts and ratings have finally returned after a short hiatus of about a decade.
15th January 2024
Bug Fix
Lotto: Fixed issue browsing past the first page of the "Draw History" section.
13th January 2024
Improvement
Vehicle Theft: The "Chances" tab has been replaced with a "Vehicle Log" showing the number of times each vehicle has been seen, attempted and stolen. The "seen" figure begins counting from today onwards.
11th January 2024
Improvement
Auction House: You can now filter on multiple categories, rather than only one at a time.
11th January 2024
Improvement
Auction House: The "Started by" filter is now a checkbox and split into three options ("Myself", "Others", "The game"). This helps to filter out player-created auctions.
28th December 2023
Improvement
Vehicle Theft: Added confirmation prompt when pressing "Use Milli Finder" button.
20th December 2023
Change
Black Market: The Sell tab can no longer be accessed while in prison.